
Logical consumer & current buying behaviour school of thought...selling us short?
The current textbook approach to consumer purchasing behaviour and the corresponding purchasing process may be providing an inaccurate picture.
Researchers have been deploying functional magnetic resonance imaging (fMRI) with interview elicitation techniques to: monitor, visually represent and match brain activity to how humans manage decisions. These decisions are framed in the short & long term and these have been shown to be tied to conscious and unconscious thinking...to arrive at a purchasing decision.
Distinction of conscious & unconscious thinking within the buying process...minus the philosophy
Thinking about buying a new car while directing attention at potential candidates and their attributes is said to constitute conscious thought.
Take the same scenario, but this time Thinking about buying a new car while your attention may be engaged during various intervals at other things or activities has been cited to be unconscious thought.
[Ap Dijksterhuis, 2006]
Experiments & Quantitative research: demonstrates a significant relationship between the conscious and unconscious
Research experiments with students demonstrated that within certain products conscious thinking was the dominating mode for some, while for other products it was unconscious.
Products where conscious thinking dominated in the experiments...
conscious thinking as the most dominating mode of thinking when it came to buying:
- Toothpaste
- Shampoo
- a CD
- Shoes
Unconscious thinking as the most dominating mode of thinking when it came to buying:
- Airline Ticket
- Camera
- Hotel room
- Car
Neuro research is examining the symbiosis between our rational & irrational behaviour by linking in "time" into the buying & decision making process and highlighting how "time makes us behave inconsistently"...due to the perceived risks, rewards and our in-built loss-aversion.
Our hard-wired fear of loss and personality adds the complexity of emotion and personality-type to the mix...
Researchers set up experiments where scenarios of loss could be created, such as winning & losing money. Rsearchers discovered that the subjective, negative feeling of loss was much more
intense for people than the buzz gained by winning. Other researdch andstudies suggest that losses may have twice the psychological impact of equivalent gains (Schwartz, 2004). Add to this mix, the personality element (satisficer - happy with what you can get, and maximizer, a perfectionist who only wants the best). Therefore the fear of loss as a result of a wrong decision may be abhored and felt more my maximizers than satisficers....hence the term "loss aversion."
[Barry Schwartz is the Author of "The Paradox of Choice - Why more is less - Winner of BusinessWeek's top ten book of the Year ]
According to Harvard University's David Laibson, Professor of Economics, we can be trapped by our primitive brain when it comes to the issue of consumption or to delay its gratification (an appeal to the hedonic part of our makeup?). We therefore tend to behave primitively...like a chimp after his banana. Laibson coined "quasi-hyperbolic discounting" to describe the behavior. The link intervention and between our Dr. Jeckel & Mr. Hyde part of our brains in terms of primitive (linked to instinct, survival and primordial needs), conscious-logical and the resulting behaviour in an economic setting (resulting in a choice & corresponding decision) is being examined and explored by what has been coined as "Neuroeconomics".
Smart companies are engineering "emotion" eliciting & engaging products & services
Donald Norman, Cognitive Science professor at the University of California, and author of the books "The Psychology of Design", and "Emotional Design", has examined our tribal and historical relationship with objects & artifacts throughout our millennia. By bringing the elements of beauty, aesthetics and design into products companies are tapping into the subconscious and emotional part of the brain. Thus they are able to move gravitate away from the commoditization of goods (in a hyper-competitive market space). Products have become "experiential" through sleek contours and functional tactile materials that evoke thoughts and emotions. The Japanese have been doing it for years in the car market, by going down to the level of the sound a car-door makes when closing, to how the headlights & grill should be interpreted as an abstract character: smiling, friendly, etc...And this has been extended from the high end to the "affordable elements of products"...the engineered "cuteness" embedded into these lower-cost products (that appeal to our emotions). These are known as "Cutensils" (Time article: The redesigning of America)...also check out this article on cute plastic objects.
Conclusion
By engineering characteristics into products and services that bring a smile to our face on top of the expected level of quality & functionality, we are able to deliver greater experiences to our prospective customers...thus turning customer wow's into customer wows!
...but eliciting the subconscious perceptions a customer has about an existing product or services in order to map these and hence build an engaging and persuasive purchasing experience is a challenge which current market research techniques fall short on!
Useful reading & references
How Customers Think: Essential Insights into the Mind of the Market (Hardcover)
by Gerald Zaltman (amazon associates - TinyURL)
Emotional Design: Why We Love (or Hate) Everyday Things (Paperback)
by Donald A. Norman (amazon associates - TinyURL)
The Design of Everyday Things (Paperback) by Donald A. Norman
(amazon associates - TinyURL)
Emotion and Adaptation (Paperback) by Richard S. Lazarus
"Emotions play a central role in the significant events of out lives ..."
(amazon associates - TinyURL)
The Paradox of Choice: Why More Is Less (Paperback) by Barry Schwartz
(amazon associates - TinyURL)
Why Logic Often Takes A Backseat
The study of neuroeconomics may topple the notion of rational decision-making
http://www.businessweek.com/print/magazine/content/05_13/b3926099_mz057.htm?chan=mz&
Mind Reading
The new science of decision making. It's not as rational as you think
http://www.msnbc.msn.com/id/5304846/site/newsweek/
Neuroeconomics: How Neuroscience Can Inform Economics
http://www.neuro-economics.org/media/Papers/JELfinal.pdf
The Hidden Economy of Esteem
http://www.hss.caltech.edu/%7Esteve/leary.pdf
On Making the Right Choice: The Deliberation-Without-Attention Effect
Ap Dijksterhuis, et al. Science 311, 1005 (2006); DOI: 10.1126/science.1121629
(multiple product choice illustration based on this article)
http://www.hss.caltech.edu/%7Esteve/rightchoice.pdf
Neuro-science primer
http://neuroeconomics-summerschool.stanford.edu/pdf/GlimcherNeuroscience.pdf
FMri Primer for congnitive neuroscientists
http://neuroeconomics-summerschool.stanford.edu/pdf/ODoherty_fMRI.pdf
Observations: Consumers as On-going eCommerce Platform/Service co-developers
0 comments Posted by William Doust at 03:34
Background & Collaborative consumer profile
Executive Summary
Firm controlled affiliate program platforms have been developed to varying degrees of sophistication. For example Amazon's affiliate program is quite robust and supportive. It cleverly enables amazon and firms alike to play to particular consumers' second-life styles in the digital realm. Firms' eMarketers are fully aware of how consumers' influence and participation on the web involves opinion and/or consumer generated media via web2.0 (Wiki O'reilly) platforms, and therefore how to leverage this behaviour towards their sales efforts.
For those who dabble in affiliate programmes, the amazon affiliate back-end infrastructure speaks volumes with regards to how well the means of producing a mutual benefit has been identified, designed, planned, and integrated within the corresponding eCommerce platform.
...But mechanisms for providing feedback on the very collaborative eCommerce platforms/Service are still at very primitive stages. This is very, very good news as it spells out: opportunity.
Under-developed feedback platform for Collaborative eCommerce platform Co-creation Space Available...
Firms that seize underdeveloped primitive feedback mechanisms co-develop these platforms with their customers in a mutually beneficial manner will be in a competitive position to optimize their eCommerce activities.
Therefore co-creation and that motivates and spells out benefits are likely to increase their impact on the bottom line.
The pieces of the puzzle are there, and the beauty is that we can re-purpose and re-contextualize robust methodologies and procedures from various disciplines such as:
>Anthropology
>production design & development, their corresponding interaction design disciplines
>psychology (behaviour-motivation)
>Software Development
>Human Resources
Consumers want a piece of the action and are rolling their sleeves to shape the web...
Consumers are no longer passive cash-cows to be milked till the bulls come home. Thanks to broadband's facilitation of rich web platforms, consumers have been empowered to collaborate in shaping the new web in many ways. To increase sales, increase awareness and decrease the likelihood of failure (in commercial cases, product/service), smart firms have latched onto the behaviour of prolific citizen journalists /"mini-preneurs", and consumer evangelists. The move toward brining in customers as both partners and consumers started way, way before the citizen journalism buzz-word did the rounds. And this was possible thanks to firms' development of collaborative tools. By appealing to consumers' newtworks of interests, their network of influences and by ensuring that their customers' kudos could be put on steroids, firms have ensured that consumers have come on board. As unpaid sales-forces, collaborators and co-developers; consumers are helping the bottom line in the following common ways:
>Virtual Sales forces - commission based (affiliate programmes - amazon)
>Self Publishers - cost plus percentage (Books, Calendars, Prints, CDs, DVDs)>
>Micro Design Boutique owners - cost plus percentage (Bags, T-shirts, Polo's, bibs, underwear, etc.)
>Shop Aggregators - commission (amazon)
>Ad Sponsored consumer generated content - bloggers, personal websites
>Human filters & human robots (tagging, reviews -folksonomy)
>Web Advocacy & participants - interest groups, grid-computing (web-based)
>Web Philanthropists - Virtual Volunteering
But Many eCommerce organization are still missing a collaborative trick...
Providing clear incentive programs for consumers to further the development of the very collaborative eCommerce platforms which firms utilize to engage their consumers and enhance their bottom lines is an area that requires much attention.
Consumers as Innovators: From Specialist Experts to Consumer Experts
Peer-production within the web as a means of driving innovation has been going on for quite a while within the software industry. Movements such as open-source have ensured the democratization of the tools of production and business, only formally available to the elite and deep pocketed.
Putting aside the philosophical motivations,world views, and challenges to the various industries, what is of interest here is the robustness of the collaboration process.
If firms could harness collaboration for the development of their eCommerce platforms in a structured and robust way that motivated and incentivated collaborators, then Innovation could perhaps move much faster.
Collaboration Personas & what they could bring to the table
Being on the receiving end of continuous product & service offers and their corresponding interactions have made many consumers experts in their own rights. We all have in our lives and within our network of influencers - individuals who can enlighten us about products or services in many ways...
Take those wonderful "recommenders" in the real world...
...their area of expertise seems to be always spot-on, even when they come with their caveats!
...Whether it's that wonderful pizzeria where you should only stick to the gorgeous thin-based crispy pizza experience, followed by a coffee or dessert - elsewhere (because the pizzeria doesn't have strength in that department), or that cut-prize electronic store that has every gadget imaginable, but whose price tag comes with moody service...
...What about the graceful moaners?
This bunch have many times made admirable observations and highlighted insights that have made us nod in acknowledgment, you must know some?
...such as a colleague who once mentioned, "why doesn't my online banking account have a big clear button that says "log-out" or "log-off"...that would make me feel more secure...
or
..."Why am I left to struggle on web-forms with no visible cues or means to gain some assistance except by getting on a phone..."
Participatory fruitfulness for the development of eCommerce collaboration platforms?
Sophisticated and robust eCommerce collaboration platforms & programs have been mainly oriented towards the aggregation of opinion, and expertise, to narrow to two main areas. The dominating rewards for contributors are either psychological, in terms of reputation rewards, or mutually beneficial by driving interest to the author's affiliate related content (provided by the same supplier, who also benefits from this free labour). Positive reputation has been deployed as a motivator and catalyst. This has been well thought out; the means of producing a mutual benefit has been identified, designed, planned, and integrated within the corresponding eCommerce platform.
...But feedback and collaboration on eCommerce platform development currently appears to encompass an asymmetrical relationship - with the benefits being stacked-up on the side of the firm. Trawling through google, form based feedback appeared to be the norm with rewards such as T-shirts and free software beyond the beta phaze.
The author would like to invite others to trawl through Google to identify robust consumer/customer feedback programs that engage and apply innovations from their very consumers.
The amazon.co.uk experience
My experience of amazon.co.uk as an affiliate is amazingly rich. But a clear visual cue regarding feedback was text based and this took you to a form. The Associate blog had posts referring to feedback on specific updates on the portfolio of associate tools. The forums are generally an exchange between users.
The Etsy.com experience
Etsy is like the "ebay" for people specifically involved in arts & crafts. Again, amazing tools but no robust feedback mechanism as described here was identified.
Conclusion
The membrane between the customer and the organization is being changed thanks to what we have observed. And organisations such as lego are taking full advantage and embracing customers as product co-creators...but again there is opportunity at developing the very eCommerce platforms via robust eFeedback processes and procedures.
Related Content & references...
Innovation Briefing: customer centred innovation
http://www.innovaro.com/inno_updates/Innovation%20Briefing%2009-06.pdf
Activity in human reward-sensitive brain areas is strongly context dependent
http://web.uvic.ca/psyc/braincoglab/2005_NieuwenhuisHeslenFeldEtAl2005.pdf
Evolution of the New Economy Business Model
William Lazonick, UMass Lowell and INSEAD, william.lazonick@insead.edu
http://www.uml.edu/centers/CIC/Lazonick%20NEBM%20October%202005.pdf
The Impact of the Internet on Business Model Evolution within the News and Music Sectors
http://www.insyl.unisa.edu.au/publications/theses-papers/Krueger.pdf
Business model design & evolution
http://jucmnav.softwareengineering.ca/twiki/bin/viewfile/UCM/VirLibIamot05?rev=1.1;filename=IAMOT05.pdf
The New Darwinism
Corporate survival demands synchronized business and IT changes
http://www.optimizemag.com/disciplines/business-management/showArticle.jhtml?articleID=17700693
Customers as Innovators: A New Way to Create Value (HBR OnPoint Enhanced Edition)
http://harvardbusinessonline.hbsp.harvard.edu/b01/en/common/item_detail.jhtml?id=9640
check out Open Source models of working...
http://portal.acm.org/citation.cfm?id=512035.512055
The Ying-Yang of Web interactions: Impact, emotion, mood & previous experience
1 comments Posted by William Doust at 17:00Executive Summary
Efficient trouble free website interactions and transactions have been shown to have psychological/emotional impact on prospective customers' cognition, brand recall, and brand association. What eCommerce websites cannot control though is where within the portfolio of consumer choices the firm falls. The consumers initial emotional mind-set prior to their entering an evaluation process is also outside the control of eMarketers and the eCommerce site at the initial stage. This means that the product/service to be purchased will be influenced by the frame of mind and hence be totally dependent on how the mood derived from these emotions affect and the decision making process itself.
Barry Schwartz (in The Paradox of Choice, Why more is less) cites the growing stress of consumer decision making within the current scenario of an ever growing multiplicity of choice. The consumer has to face and factor the growth of time invested in assessing product/service alternatives. Areas of activity such as corresponding trade-offs and their associated opportunity cost have to be taken into account within the constrains of our genetically in-built "loss aversion" behavioral response. Our psychological wiring therefore helps us cope better with gains rather than with losses. An implication of current consumer choices is that complexity of the purchasing process is growing and correspondingly the degree of involvement within the purchasing process and its associated emotional investment. Research has again demonstrated that these very factors affect the quality of evaluation and decisions themselves (pp. 131).
Negative States of emotion and the consumer purchasing & decision making process
Negative emotional states are said to narrow the decision making focus. Instead of examining all the contributing factors only a few will be considered at times ignoring aspects that would be pivotal to the final decision. The impact of a situation, event or interaction which renders a negative state of mind is known to have an impact on visual memory & its recall. The symptoms of a negative frame of mind creates tunnel vision (affecting peripheral vision), and can interrupt the natural flow and performance of established tasks. This is one of the reasons that the practice of drills are set-up, as drills serve as rehearsals that will condition our behaviour over time in case of emergency, where are frame of mind would not allow us to act rationally and within our full faculties. Drills are carried out regularly to socialize us within the context and cues derived from these rehearsed situations.
Positive states of emotion and the consumer purchasing & decision making process
A positive frame of mind has been shown to have the completely opposite impact enhancing creativity and opening up avenues of thought which would not even materialize under a negative state of mind. Therefore consumers are more likely to make decisions that are in their best interests within a positive state of mind.
Frames of mind: impact on eCommerce pole-position & decision making
But as marketers we cannot determine the frame of mind our prospective customers will bring to our eCommerce websites, let alone what position we hold within the customers' decision making process.
Under such circumstances it may be beneficial to translate and map our understanding of the impact of consumers' frames of mind onto the site's persuasive architecture elements and corresponding eMarketer controlled factors (functional, psychological, and content related). The symbiotic relationship of these factors should provide an indication on the degree of engagement, consumers' cognition and the overall efficacy of the consumer's web-experience - as designed and controlled by the firm. Indeed given the strong uncertainty of the consumers' "emotional-frame-of-arrival" at an eCommerce site it would be wise to adopt a "reactio-nary" framework from the consumer perspective as a counter perspective to the designed web-experience. This can be approached in terms of Visceral (perceptually-induced), Behavioural (expectation-induced), and Reflective (intellectually induced). The proposition of this consumer reaction-ary perspective has been borrowed from "product design", specifically showcased by Norman D. A. author of "The design of everyday things", re-issued as The psychology of everyday things, and "Emotional Design: Why We Love (or Hate) Everyday Things".
The overall understanding of the web experience and its definition has been described as:
"...the consumer’s total impression about the online company (Watchfire Whitepaper Series, 2000) resulting from his/her exposure to a combination of virtual marketing tools . . .under the marketer’s direct control, likely to influence the buying behavior of the online consumer (Constantinides, 2002, p. 60). The virtual customer’s total impression and actions are influenced by design, events, emotions, atmosphere and other elements experienced during interaction with a given web-site, elements meant to induce customer goodwill and affect the final outcome of the online interaction."
[Constantinides, Internet Research, Volume 14 • Number 2 • 2004, pp. 112
Emerald Group Publishing Limited, ISSN 1066-2243]
The Ying-Yang of Web interactions at Lufthansa's eCommerce site an A-typical Experience
The research as far as I have been able to uncover has not actually covered my A-typical experience, which I wonder how many others have faced.
The particular A-typical and unique circumstances are that the consumer has identified the preferred supplier and wants to purchase their goods/services even though functionally the site has created barriers, transactional dead-ends (form related) and limitations due to the mismatch of the consumer's preferred choice of browser and the firm's functional support for a preferred set of browsers.
Some persistent customers will bite the bullet like I did...Why? Because Lufthansa had the cheapest deal I could get based on the hours of research I had invested and my usual truck-load of associated travel requirements, constraints and trade-offs. Instead of three simple steps, I was put through the paces and forced to become involved in ten, as the following adventure illustrates:
(1) Search Transaction
(2) Form Processing
(3) Browser dead end/error
(4) Browser refresh reaction (conditioned)
(5) Browser Switch - Firefox-to-IE
(6) Recall/Refer to flight search details as in (1)
(7) Anger/resentment tipping point (think about cheap flight mantra!)
(8) Re-start Search again as in (1)
(9) Process forms/credit card - await results
(10) Completed Transaction/Confirmation
Lufthansa's eBusiness team could have tested the flight booking process across multiple browsers. But as an outsider I'm not aware whether Lufthansa deemed that the trade-off relating to the associated costs of ensuring compatibility with Firefox far outweighed the potential revenue from prospective customers using Firefox. If this was the case, a simple visual sign-post could alert potential Firefox users that the site's web-forms do not support Firefox.
Jumping through these hoops and functional limitations I had to overcome in order to get hold of my ticket, inspired me to turn this experience into a visual representation which I have termed the Ying-Yang of emotion while browser switching during an eCommerce transaction.Will your company ensure that you do not build negative word of mouth by ensuring that you build a positive website experience?
Conclusion and implications
Standard practice can be applied in addressing the usual eCommmerce short-comings. These generally accepted bread-and-butter building blocks of eCommerce that can pre-empt patchy or poor web experiences including but not limited to: Functional, Psychological.
Within the functional aspect for example, cross-browser testing usually avoids many eCommerce transactional related challenges. But limiting activities to the usual suspects does not address how the human mind, emotion, cognition and decision all blend into a thick broth of complexity.
Here lies the opportunity that research, psychology and understanding of the workings of the human brain can bring bottom line benefits currently addressed by very few.
Research has shown that decision making within the purchasing process is not as completely rational as it was once thought to have been. I have substantiated the impact of emotion and the mood it creates and its knock-on effect on the process of evaluation and decision making. Accordingly consumer surveys and research that attempt to address consumer purchasing intent and satisfaction without addressing the emotional side of purchasing will sell itself short. Gerald Zaltman (How Customers think) has developed a methodology of methodology that facilitates the elicitation process of unconscious emotional cues and perceptions that shape consumer purchasing intent and experiences.
In addition customer profiling needs to embrace the influential and corresponding impact of emotion and mood within the decision making process. There are a multitude of wholly rational means of profiling customers and their related behaviour. Fortunately I have discovered through my reading and research that Mr. Schwartz's (The Paradox of Choice - Why more is less) has cited attractive, compelling and relevant emotion related profiles that fit within the aforementioned paradigm of consumer decision making. These consumer profiles were identified as being Maximizers and Satisficers. The former group usually have a deep degree of involvement and emotionally invest quite heavily as maximizers are seen to be perfectionists - who only settle for what they perceive and are influenced to perceive is the best choice. Consequently when the wrong choice is made they are said to be the ones who suffer the most and have an inability of letting go of the associated emotions. Satisficers can be summed up as pragmatists who will make a purchase decision based on various constraints without obsessing over things. Consequently they are likely to get over wrong choice much more easily than Maximizers.
Useful & Recommended Reading (amazon-through tinyurl)
Barry Schwartz (2005), The Paradox of Choice, Why more is less
Donald A. Norman (2002). The design of everyday things. The re-issue, with a new preface, was apparently re-titled The psychology of everyday things.
Donald A. Norman (2004). Emotional Design: Why We Love (or Hate) Everyday Things.
Gerald Zaltman (2003), How Customers Think: Essential Insights into the Mind of the Market
Lazarus, R. S. (1994). Emotion and adaptation.
Related Research
Constantinides, E. (2004), "Influencing the online consumer’s behavior: the Web experience", Internet Research, Volume 14 • Number 2, pp. 112, Emerald Group Publishing Limited, ISSN 1066-2243.
Constantinides, E (2002), “The 4S Web-marketing mix model,e-commerce research and applications”, Elsevier Science,Vol. 1 No. 1, pp. 57-76.
Dennis, C., Harris, I. and Sandhu, B. (2002), “From bricks to clicks: understanding the e-consumer”, Qualitative Marketing Research, Vol. 5 No. 4, pp. 281-90.
ESSLER, U and WHITAKER, R. (2001), "Re-thinking E-commerce Business Modelling in Terms of Interactivity", Electronic Markets Volume 11 (1): 10-16.
Fogg, B.G., Soohoo, C., Danielson, D., Marable, L., Stanford, J. and Tauber, E. (2002), “How do people evaluate a Web site’s credibility? Results from a large study”, Persuasive Technology Lab, Stanford University, available at:
www.consumerwebwatch.org/news/report3_credibilityresearch/stanfordPTL_TOC.htm
Grabner-Krauter, S. and Kaluscha, A.E. (2003), “Empirical research in online trust: a review and critical assessment”, International Journal of Human-Computer Studies, Vol. 58 No. 6, pp. 783-812.
Interactive Bureau (IAB) (2003), “FTSE-100’s Web sites are still ‘wallowing in mediocrity’”, available at: www.iablondon.com/news/news.cfm?newsID=150
Koufaris, M., Kambil, A. and LaBarbera, A. (2002), “Consumer behavior in Web-based commerce: an empirical study”,International Journal of Electronic Commerce, Vol. 6 No. 2,pp. 115-38.
Lee, P-M. (2002), “Behavioral model of online purchasers in e-commerce environment”, Electronic Commerce Research, Vol. 2, pp. 75-85.
Liang, T.-P. and Lai, H.-J. (2002), “Effect of store design on consumer purchases: an empirical study of online bookstores”, Information & Management, Vol. 39, pp. 431-44.
Lightner, N.J. and Eastman, C. (2002), “User preference for product information in remote purchase environments”,Journal of Electronic Commerce Research, Vol. 3 No. 3,pp. 174-86.
Loebbecke, C. (2003), “E-business trust concepts based on seals and insurance solutions”, Information Systems and E-Business Management, Vol. 1 No. 1, pp. 55-72.
McKnight, D.H., Choudhury, V. and Kacmar, C. (2002), “The impact of initial consumer trust on intentions to transact with a Web site: a trust-building model”, The Journal of Strategic Information Systems, Vol. 11 No. 3-4, pp. 297-323.
Nantel, J.-HEC Montréal, Sénécal, S.-HEC Montréal and Berrada, A. M.-HEC Montréal (2005), "THE INFLUENCE OF « DEAD-ENDS » ON PERCEIVED WEBSITE USABILITY", Cahier de recherche N° 05-08-02, ISSN : 1714-6194.
Scheffelmaieer, G., Vinsonhaler, J., and Paper, D. (2004), "Purchase Time and User Satisfaction as Effected by Website Convenience", Issues in Information Systems, Volume V, No 1, 294-300
Silverman, B.G, Mintu Bachann,M., Al-Akharas,K., Dept. of Systems Engineering, University of Pennsylvania (2001), "Implications of Buyer Decision Theory for Design of eCommerce Websites". Possibly working paper as found on the web and no reference was made to a journal.
Vrechopoulos, A., O’Keefe, R.M. and Doukidis, G.I. (2000),“Virtual store atmosphere in Internet retailing”, Proceedings of the 13th International Bled Electronic Commerce Conference, Bled, Slovenia, 19-21 June.
Wikstrom, S., Carlell, C. and Frostling-Henningsson, M. (2002),“From real world to mirror world representation”, Journal of Business Research, Vol. 55 No. 8, pp. 647-54.
Wong, A., "The role of emotional satisfaction in service encounters", Managing Service Quality Volume 14 · Number 5 · 2004 · pp. 365–376, Emerald Group Publishing Limited · ISSN 0960-4529.
